?

Log in

Inspiracy [entries|friends|calendar]
Inspiracy

[ userinfo | livejournal userinfo ]
[ calendar | livejournal calendar ]

Idea spawning ("Elysian Fields", original fiction) [16 Apr 2007|12:47am]

blueraven64
[ mood | stressed ]

This didn't belong in little_details. Copypasta from said community.

Context, with questions bolded.Collapse )

4 comments|post comment

Original Fiction [20 Feb 2007|09:47pm]

vampirate_23
My friend and I are currently on our second draft of our story "Nascent" It's a sci fi- reads a bit like Serenity in the beginning but I swear it's something completely different in the end. 
Nascent
Nascent meaning: Coming into existence; emerging - beginning to exist or develop
This is the story of a war torn world 600 years in the future where hope is something people are so unaccustomed to that they would barely recognize it if it shot them in the belly. A starship captain who lost everything he had for a cause he no longer believes in now must rediscover his humanity or become as cold and hard as the world he inhabits. 
First Chapter here
Any crit and or thoughts would be loved upon. If this isnt allowed let me know- and if there are any other coms for me to post in let me know about that too. :)
4 comments|post comment

Avoiding the melodramatic . . . [01 Feb 2007|03:28pm]

eddiesays
[ mood | curious ]

Dear fellow writers,

I am currently in a second year creative writing class. My professor is a saint in most respects and is forever warning us, his students, against the perils of the overdramatic. "Do not assault your readers!" he says. "Give your readers credit. Let them pick up on subtleties not on bombs!" For the most part, I agree. As an avid reader, I appreciate the author who treats me intellectually and I enjoy the situations that are subtlety entertaining rather than assaulting.

But is there a limit? Can melodrama ever be a good thing? I wanted to write about a situation in which a man has paused and not gone after his girlfriend who is crossing the street and was nearly hit by a car. She is upset by the fact that he wouldn't save her and he is upset by the fact that he didn't want to save her. My professor suggested I remove the situation (the crosswalk, the oncoming car) and simply address the underlying issues in their romantic relationship. The almost-accident is too melodramatic.

I'm not arguing that. I don't pretend to have enough skill as a writer to turn that situation into something subtle. But, if not in this case, can it be done in any case? Should he not so strongly discourage inserting something dramatic into writing? Won't subtle feelings within everyday scenarios eventually become a boring trend?

Could his insistence on this avoidance have something to do with the fact that what we're writing is for the stage? This is not a short story but a dialogue.

I should get back to work now. Thanks to you all!

Jessi (aka eddiesays)

8 comments|post comment

Rules regarding names of places. [28 Jan 2007|03:03pm]

nextdrinksonme
[ mood | aggravated ]

For some reason I was informed that this question might be better off here than little_details, so here I go:


Is it against any rules to call a place that exists in real life by it's "given" name?

The reason I ask is because, where I went to school, there was a house that well all lovingly called either the "Rouse House" or "the House on Rouse", because, well, it was a house, and it was on Rouse Ave. This place was pretty much the optimum party house and the place where I'm setting a story I'm working on is based off of there, but every time I try and come up for a different name for it, it feels like I'm trying too hard. For the record, this is a story that I'm going to make an attempt to get published, so I actually want to make sure that I go by the rules on these things. I doubt that there's a copyright on nicknames for places, but its really the "all people and events are fictional" disclaimer that seems to have to be added to published works that I'm worried about.

"Rouse House" is far from an actual name for the place--just a title given by a bunch of drunk college kids as an easy way to telling where the party is. I know the kids who currently/used to live there, and none of them really care, but just in case this trend continues on I would hate to get in trouble for it years down the road.

Thanks. :)

3 comments|post comment

mythology creation [07 Jan 2007|11:28am]

rejoicingapathy
I want to, eventually, write this story that's been percolating around for an unreasonable amount of time. My problem is that I have a nicely outlined society which is highly religious. However, I haven't sketched out most of their mythological stories. Not the ones which are perceived as vital allegories for the action going on within the story itself, but just fleshing out dozens of deities of varying importance and making the many stories by which people will frequently reference when talking about said deities. I strongly desire not to model the mythology off of any real-world religion, still active or not, but I also want to make it convincing and meaningful. Without this, the characterization is completely off if I try to write anything.

Have you ever tried to do such a project? How did it go?

Do you have any suggestions such as books to read, organizational methods, ways to check yourself to see if your myths are getting stupid/repeditive/meaningless, or any other things which arose?
5 comments|post comment

Countries for historical inspiration [28 Sep 2006|08:04pm]

alias_sqbr
Hello! This is, afaict, my first post here, I decided I should stop misusing little_details for large worldbuilding questions :)

So: I'm writing the history of two countries and looking for countries with a similar relationship to help me get the tone right.

It's set in the equivalent of 1600ish, but I'm open to other time periods.
Country A is more advanced than country B, and took them over. Some of country B fought back while others acquiesced fairly easily to the new order. Partly for logistical reasons (ie war with third unrelated country, internal revolution, haven't entirely decided), country A leaves country B and the two maintain a somewhat uneasy truce. The current attitude of B towards A is a mix of resentment/distrust due to being taken over, envy and admiration due to continued power/technology etc disparity, and affection due to mixing of culture and people (there are lots of A-descended folk around, especially in the upper classes)

The A/B pairs I can think of are England/Scotland (also all it's other colonies, ie I'm from Australia), France/England, Rome/England, America/everyone else (at the moment). But none are quite right. So, any suggestions?
4 comments|post comment

HELP! [25 Sep 2006|10:36pm]

stormchild03
[ mood | amused ]

The muse is being difficult - I need some eye candy to get to her going on this fic.
I need pictures (links to or even names I can google)of dark haired actors in their twenties. The actor doesn't have to be that age now or be famous. Actors from any country will do. No, I'm not asking for pron shots! Thank you, I want the muse to write, not go spadmastic.
Colin Farrel will not do, he's already playing the part of my character's friend.

x-posted to my journal.

4 comments|post comment

worldbuilding in reverse [22 Sep 2006|12:07pm]

rejoicingapathy
Maybe I'm just a tad obsessive, but I feel as though if I asked each individual question that I had as far as this goes, I would end up raining little_details with hundreds of entries and not actually get anywhere, so here is my overall dilemma that probably belongs here.

Read more...Collapse )

Ideally, what I want is a huge, huge flowchart that covers all pre-industrial technology and goes like this:

"In order to make IRON WEAPONS, you need a FORGE, RAW IRON and a SMITH. To make a FORGE, you need x, y, and z. To obtain RAW IRON you need either ORE or FREE IRON. To turn ORE into IRON you need to do THIS PROCESS that requires THESE THINGS."

and so on, so that I could just start crossing out things that they could not maintain and eliminating the possibility of everything beyond that.

I assume that this flowchart does not exist. But that is no reason not to ask for one. My birthday is soon. I would also like a pony.

Barring that, what do people recommend that I do or read in order to figure things out?
3 comments|post comment

Writing redemption? [15 Sep 2006|12:58pm]

arabwel
I am cutting this because this deals with such tricky matters as domestic abuse and rape; please excercise caution.

Read more...Collapse )
post comment

Names, Names, and more names! [26 Aug 2006|08:48pm]

ayamemishi
[ mood | recumbent ]

Alright, so I'm working on a sci-fi story, and one of the major races within the story does not have a name yet. I've tried (and failed!) at coming up with a good one. The race is sort of hard to explain, but I'll try to make it clear. The deal with this species is that it varies extremely depending on what area of the planet the person lives in. For instance, the Eastern people are very humanoid, but they have more skin shades and natural hair colours than humans, and the Western folk are essentially psychic beings without physical bodies.


My second name thing that I need is that one of my main characters (who is of the above race, btw,) has younger twin siblings. The character's name is Theta, and I thought of possibly playing off the Greek alphabet, but none of the other letters appealed to me. Any suggestions? The names don't have to be matchy-matchy or anything, just sort of close.

12 comments|post comment

Tangles - Feedback Requested [24 Aug 2006|11:02pm]

funkyturtle
Hello,

I am submitting this story to a magazine to be published. I am requesting feedback. Be as harsh as you like. I have no issues with criticism. Any and all suggestions/corrections will only help make the story better. Thank you in advance to anyone willing to take the time to look at it.

Warning: This story deals with mental illness and murder.

Length = 2639 words

TanglesCollapse )
8 comments|post comment

Defense Against Winged Invaders [22 Aug 2006|06:42pm]

paladina
[ mood | peaceful ]

So, I've got a world I've been working on for awhile, and part of it has your fantasy folks-with-wings.  They're not new to the area, so I was wondering what sort of fortifications the local humans would build?  Could there be any technological advances over time?

6 comments|post comment

Best way to start [12 Aug 2006|05:23pm]

ebugle
I have an idea for an interesting story that starts out with a God plucking sixteen individuals from sixteen worlds and forcing them to participate in his contest. This has been done a few times in past stories, but usually in TV shows with well established characters that act as the protagonists who are destined to win. In my story, each of the characters is completely new so they are completely unestablished, and none of them are familliar with any of the rest, so there is no relationships with one another prior to the story. In addition, there is no true protagonist. This is done to keep the reader in suspense about which of the four teams of four will win. If the POV only follows one team, it practically tells the reader which team will win, and there's no fun in that. Thus, each character is a main character and none of them are protagonists or villains but rather contestants simply trying to win. The intent is that reading the story for the first time is similar to watching the olympics on TV: no team is a "good" or "bad" team, and you won't know who wins until it's over.

However, I am completely uncertain as to how to START this story. Do I just begin with the bewildered sixteen in the room the God brings them to and then begin the conversation with said God, or do I start out with the main characters minding their own buisness doing whatever it is they do on their worlds and then have them disapear from reality only to find themselves in this strange new world? If I did it this second way, would it imply significance in certain people if I showed what they were doing earlier than others? Would it show significance if they were shown later than others? The main characters do have a conversation with the God which does help show off their personalities and a little of their background before the actual contest starts, so if I just started right before the conversation, it wouldn't be simply leaping into things. Basically, I just want opinions on the best way to start the story.

Any help is appreciated. Thanks.

Edit: A third possibility has presented itself to me. I could start from the God's POV as he prepares the contest and chooses contestants or something similar. Is this workable and if so, better than the other two ideas? Also, if there a different way than any idea I presented, I'd like to hear it.
10 comments|post comment

I need help naming a dog! [01 Aug 2006|09:54am]

stormchild03
[ mood | bouncy ]

One of the characters in my story has a male German Shepard. The dog is of average size, a little aggressive (he likes to chase the other joggers on the beach)and lives in L.A. near the beach with his master who is a police officer.
I'm calling him 'Max' for the moment but that just doesn't seem to fit him.
Any suggestions?

ETA: The dog is not a police dog, he's just a companion. He tends to ignore anything his master commands him to do but will do anything a pretty girl asks.

11 comments|post comment

Quorican Revolution Ch. 3 [10 Jun 2006|12:19am]

patheticliform
Alrighty, here we have the third, and perhaps final, instalment of Quorican Revolution posted here for review. I'm going to post this chapter, but I think if I'm not going to get any feedback, then I won't bother posting the next ones. Thanks to those who have helped.

post comment

Quorican Revolution: Ch 2 [02 Jun 2006|11:58pm]

patheticliform

And now for the second installment of Quorican Revolution. As with before please read and help me imporve my writing. This is something I'm really serious about so all comments, good and bad, are much appreciated.
I'm a little concerned that the part about Vaz's previous fellow soldiers is unnecessary.

2 comments|post comment

Quorican Revolution: Ch 1 [26 May 2006|10:22pm]

patheticliform
Now that I'm out of school for summer, my goal is to revise and edit 1 chapter of Quorican Revolution every week. And the only thing better than sitting down and revising a chapter of your story every week, is letting people read the results and tell you what they think. So, I shall post here hopefully every friday evening with my toils of the week, I hope you enjoy, and please point out to me whatever you think I need to know. You can go back a ways into the history and view the prologue if you'd like, it may help, but it may not (they don't have very much to do with eachother except that the prologue explains all the background info).
 

4 comments|post comment

Mysterious dream sequence. [18 May 2006|11:06pm]

patheticliform
Ok I have a questions about the below passage. If you could after reading it tell me what your impression of the events is that would be great. Abit of background first though, the main characters are taking refuge with an underground organization (literally) in some old abondend mines. So as to not influence you mind with my mind powers I will post what I was trying to get across after the passage. Thanks! 

3 comments|post comment

Plot help needed! [16 May 2006|03:42pm]

sterling_sara
I'm combining two previous ideas for this. Setting is great, characters are great, plot goes a certain way and then stops- I'm stuck in a corner there and don't know what to change to make it work. Warning: abuse of semicolons ahead.

The story involves two girls trapped in an enchanted castle. It is surrounded by a magical Barrier (a chain of infinite whimsical rooms) that can't be exited once entered; people coming into the castle pass right through it but people trying to leave are stuck forever (or until 'rescued' by the lady of the castle, whichever comes sooner). The Barrier has a hub in the castle proper's library; the lady of the castle has a key that can be used to first lock the Barrier in place to keep it from shifting around and then unlock the castle's front door to get out. The spell on the 'guests' inside the castle keeps them from either remembering where they came from (or indeed that they came from somewhere else at all) or getting too curious about anything outside the castle and its illusory grounds. The girls get a clue by finding some of their possessions from before.
Here's where the problem is. I actually don't know how they get out. In outline they steal the key- but I don't know how they find out about it, especially since it's disguised as a ballpoint pen. Isi originally came to the castle to find her little sister, who turns out to be Lady Panantheum six hundred years ahead on a parallel timeline, but I don't know how they can rescue her since she's under a version of the castle spell too.

Could anyone help me? Um, ask for more detail if you like. I take things for granted sometimes.
7 comments|post comment

navigation
[ viewing | most recent entries ]
[ go | earlier ]